Overview
The plugin uses GAS(Gameplay ability system)
- ASC (Ability system component)
- Gameplay tags
Implemented custom interaction component(UTBIA_InteractionComponent)
- Grant abilities to Actor's ASC.
- Bind input with specific abilities.
Interaction system comes with predefined base classes that make the ASC available in Blueprints.
needed for UE4.26,UE4.27.
ATBIA_GASActorBase, ATBIA_GASCharacterBase, ATBIA_GASPlayerStateBase.
base classes implements neccessary interfaces: IAbilitySystemInterface, ITBIA_Interactable.